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	<title>Comments on: Digikam 0.10.0 under Mac OS X</title>
	<atom:link href="http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/</link>
	<description>A Geek's Realm</description>
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		<title>By: jvj</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-4593</link>
		<dc:creator>jvj</dc:creator>
		<pubDate>Tue, 18 Aug 2009 11:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-4593</guid>
		<description>Another success story here, followed the instructions exactly, except I had to disable libusb (don&#039;t really need it because my mbp has a card reader) in libghoto2 compilation with --with-libusb=no because of some library version mismatch. Used app/library versions were digigam 0.10.0 &amp; libgphoto2-2.4.6 and haven&#039;t had any problems/crashed yet.</description>
		<content:encoded><![CDATA[<p>Another success story here, followed the instructions exactly, except I had to disable libusb (don&#8217;t really need it because my mbp has a card reader) in libghoto2 compilation with &#8211;with-libusb=no because of some library version mismatch. Used app/library versions were digigam 0.10.0 &amp; libgphoto2-2.4.6 and haven&#8217;t had any problems/crashed yet.</p>
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		<title>By: blubb</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-4212</link>
		<dc:creator>blubb</dc:creator>
		<pubDate>Fri, 31 Jul 2009 11:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-4212</guid>
		<description>I just compiled the SVN version of Digikam with KDE 4.2.4 without any problems and it also seems to run without problems. But I did not compile the kipi-plugins, therefore these are currently missing. I have to see whether I get them compiled, too. There seemed to be problems, because cmake could not find ksane or so.

If I get the whole SVN version running, I will think about writing an updated Howto for this version. Maybe I will even look into the port file format and create a port for macports. But I do not promise anything.</description>
		<content:encoded><![CDATA[<p>I just compiled the SVN version of Digikam with KDE 4.2.4 without any problems and it also seems to run without problems. But I did not compile the kipi-plugins, therefore these are currently missing. I have to see whether I get them compiled, too. There seemed to be problems, because cmake could not find ksane or so.</p>
<p>If I get the whole SVN version running, I will think about writing an updated Howto for this version. Maybe I will even look into the port file format and create a port for macports. But I do not promise anything.</p>
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		<title>By: blubb</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-4206</link>
		<dc:creator>blubb</dc:creator>
		<pubDate>Fri, 31 Jul 2009 06:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-4206</guid>
		<description>I was able to compile Digikam 0.10.0 as well as the digikam-1.0.0-beta2 version with KDE 4.2.4_0+darwin_9.

Digikam 0.10.0 works, except that it crashes when I delete albums.
Digikam 1.0.0 Beta 2 crashes directly after startup. :(

But I just saw, what you problem may be: Older KDE versions in MacPorts used qt-kde, but the newest uses qt-mac. Therefore the correct cmake command is NOT:
&lt;code&gt;cmake -DCMAKE_INSTALL_PREFIX=/opt/local -DQT_QMAKE_EXECUTABLE:FILEPATH=/opt/local/bin/qmake-kde .&lt;/code&gt;
BUT:
&lt;code&gt;cmake -DCMAKE_INSTALL_PREFIX=/opt/local -DQT_QMAKE_EXECUTABLE:FILEPATH=/opt/local/bin/qmake-mac .&lt;/code&gt;

I have already changed it above.</description>
		<content:encoded><![CDATA[<p>I was able to compile Digikam 0.10.0 as well as the digikam-1.0.0-beta2 version with KDE 4.2.4_0+darwin_9.</p>
<p>Digikam 0.10.0 works, except that it crashes when I delete albums.<br />
Digikam 1.0.0 Beta 2 crashes directly after startup. <img src='http://www.hyper-world.de/en/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>But I just saw, what you problem may be: Older KDE versions in MacPorts used qt-kde, but the newest uses qt-mac. Therefore the correct cmake command is NOT:<br />
<code>cmake -DCMAKE_INSTALL_PREFIX=/opt/local -DQT_QMAKE_EXECUTABLE:FILEPATH=/opt/local/bin/qmake-kde .</code><br />
BUT:<br />
<code>cmake -DCMAKE_INSTALL_PREFIX=/opt/local -DQT_QMAKE_EXECUTABLE:FILEPATH=/opt/local/bin/qmake-mac .</code></p>
<p>I have already changed it above.</p>
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		<title>By: Rishi</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-4200</link>
		<dc:creator>Rishi</dc:creator>
		<pubDate>Fri, 31 Jul 2009 02:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-4200</guid>
		<description>P.S. Compiling the SVN version is totally worth it tho. With tools such as dngconverter, automatic lens corrections, choise of RAW demosaicing algorithms, content-aware resizing, etc.... it&#039;s really quite the software package!

-Rishi</description>
		<content:encoded><![CDATA[<p>P.S. Compiling the SVN version is totally worth it tho. With tools such as dngconverter, automatic lens corrections, choise of RAW demosaicing algorithms, content-aware resizing, etc&#8230;. it&#8217;s really quite the software package!</p>
<p>-Rishi</p>
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		<title>By: Rishi</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-4199</link>
		<dc:creator>Rishi</dc:creator>
		<pubDate>Fri, 31 Jul 2009 02:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-4199</guid>
		<description>FYI, digiKam SVN won&#039;t compile unless you&#039;re using 4.2.0 versions of all KDE stuff (kdelibs, etc.). Since MacPorts as updated all KDE stuff to 4.2.4, you&#039;re screwed unless you haven&#039;t updated MacPorts. Luckily I have an older installation of OS X that has an older MacPorts installed... so I could get 4.2.0 versions installed... of course, if I ever now run &#039;sudo port -d selfupdate&#039;, I&#039;ll be screwed, as all KDE stuff will be upgraded to 4.2.4 &amp; digiKam will crash.

Sad. But I don&#039;t know what&#039;s broken in 4.2.4 so have no clue as to where to even begin addressing this problem...

Rishi</description>
		<content:encoded><![CDATA[<p>FYI, digiKam SVN won&#8217;t compile unless you&#8217;re using 4.2.0 versions of all KDE stuff (kdelibs, etc.). Since MacPorts as updated all KDE stuff to 4.2.4, you&#8217;re screwed unless you haven&#8217;t updated MacPorts. Luckily I have an older installation of OS X that has an older MacPorts installed&#8230; so I could get 4.2.0 versions installed&#8230; of course, if I ever now run &#8216;sudo port -d selfupdate&#8217;, I&#8217;ll be screwed, as all KDE stuff will be upgraded to 4.2.4 &amp; digiKam will crash.</p>
<p>Sad. But I don&#8217;t know what&#8217;s broken in 4.2.4 so have no clue as to where to even begin addressing this problem&#8230;</p>
<p>Rishi</p>
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		<title>By: blubb</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-3746</link>
		<dc:creator>blubb</dc:creator>
		<pubDate>Sun, 21 Jun 2009 21:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-3746</guid>
		<description>No, I don&#039;t know this for fact. The Macports version may have been updated since I wrote the tutorial. In fact this is very probable, because I have installed version 2.4.4. Therefore it should be possible to use the Macports version, now.

Tonight I&#039;ll try to compile the SVN version (after I resolved all dependencies last week, but some optional libraries).

gn, Jan</description>
		<content:encoded><![CDATA[<p>No, I don&#8217;t know this for fact. The Macports version may have been updated since I wrote the tutorial. In fact this is very probable, because I have installed version 2.4.4. Therefore it should be possible to use the Macports version, now.</p>
<p>Tonight I&#8217;ll try to compile the SVN version (after I resolved all dependencies last week, but some optional libraries).</p>
<p>gn, Jan</p>
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		<title>By: Rishi</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-3745</link>
		<dc:creator>Rishi</dc:creator>
		<pubDate>Sun, 21 Jun 2009 20:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-3745</guid>
		<description>Jan, by the way: you mention above that gphoto2 must be compiled from source (2.4.5), not from MacPorts b/c MacPorts only has the older version (2.4.4).

But gphoto2 mentions that there were only minor updates between 2.4.4 and 2.4.5. Do you know for a fact that digiKam *doesn&#039;t* work with gphoto 2.4.4?

Thanks!
Rishi</description>
		<content:encoded><![CDATA[<p>Jan, by the way: you mention above that gphoto2 must be compiled from source (2.4.5), not from MacPorts b/c MacPorts only has the older version (2.4.4).</p>
<p>But gphoto2 mentions that there were only minor updates between 2.4.4 and 2.4.5. Do you know for a fact that digiKam *doesn&#8217;t* work with gphoto 2.4.4?</p>
<p>Thanks!<br />
Rishi</p>
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		<title>By: blubb</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-3709</link>
		<dc:creator>blubb</dc:creator>
		<pubDate>Thu, 18 Jun 2009 06:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-3709</guid>
		<description>That are great news!

Concerning your question: Sadly, I do not know exactly what the first three programs do. But when I compiled Digikam I had to launch knotify4.app and kded4.app before launching digikam.app. Otherwise no thumbnails showed up. Maybe something changed in the Digikam oder kdeinit4.app code, so that those two programs are not necessary any longer. I would say, if as long as it works for you without knotify4.app/kded4.app do not start them. However, there is surely no harm in starting these programs.

I have updated the KDE packages with MacPorts some day ago and this broke my own Digikam installation. Therefore I will soon recompile it from SVN.

- Jan</description>
		<content:encoded><![CDATA[<p>That are great news!</p>
<p>Concerning your question: Sadly, I do not know exactly what the first three programs do. But when I compiled Digikam I had to launch knotify4.app and kded4.app before launching digikam.app. Otherwise no thumbnails showed up. Maybe something changed in the Digikam oder kdeinit4.app code, so that those two programs are not necessary any longer. I would say, if as long as it works for you without knotify4.app/kded4.app do not start them. However, there is surely no harm in starting these programs.</p>
<p>I have updated the KDE packages with MacPorts some day ago and this broke my own Digikam installation. Therefore I will soon recompile it from SVN.</p>
<p>- Jan</p>
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		<title>By: Rishi</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-3700</link>
		<dc:creator>Rishi</dc:creator>
		<pubDate>Wed, 17 Jun 2009 19:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-3700</guid>
		<description>Hi Jan,

As of today, the SVN version of digiKam compiles 100% on the Mac (Gilles fixed dngconverter to compile on Mac, but I dunno if he&#039;s updated the SVN version yet), and Liquid Rescale has also been fixed in MacPorts. The only plugin that doesn&#039;t work yet is LensFun-- I&#039;ve contacted the developer and he might be willing to work with me on getting LensFun to fully compile on the Mac. So... things are looking good.

Quick question for you... you mention to run:
   1. open /Applications/MacPorts/KDE4/kdeinit4.app
   2. open /Applications/MacPorts/KDE4/knotify4.app
   3. open /Applications/MacPorts/KDE4/kded4.app
   4. open /Applications/KDE4/digikam.app

I see that kdeinit4.app is needed to read thru the directory structure on my hard drive when, e.g., selecting a directory for my images in digiKam (without it, digiKam can&#039;t read any of my directories), but digiKam seems to run fine without knotify4.app &amp; kded4.app... what are these for and are they necessary?

Thanks,
Rishi</description>
		<content:encoded><![CDATA[<p>Hi Jan,</p>
<p>As of today, the SVN version of digiKam compiles 100% on the Mac (Gilles fixed dngconverter to compile on Mac, but I dunno if he&#8217;s updated the SVN version yet), and Liquid Rescale has also been fixed in MacPorts. The only plugin that doesn&#8217;t work yet is LensFun&#8211; I&#8217;ve contacted the developer and he might be willing to work with me on getting LensFun to fully compile on the Mac. So&#8230; things are looking good.</p>
<p>Quick question for you&#8230; you mention to run:<br />
   1. open /Applications/MacPorts/KDE4/kdeinit4.app<br />
   2. open /Applications/MacPorts/KDE4/knotify4.app<br />
   3. open /Applications/MacPorts/KDE4/kded4.app<br />
   4. open /Applications/KDE4/digikam.app</p>
<p>I see that kdeinit4.app is needed to read thru the directory structure on my hard drive when, e.g., selecting a directory for my images in digiKam (without it, digiKam can&#8217;t read any of my directories), but digiKam seems to run fine without knotify4.app &amp; kded4.app&#8230; what are these for and are they necessary?</p>
<p>Thanks,<br />
Rishi</p>
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		<title>By: blubb</title>
		<link>http://www.hyper-world.de/en/2009/04/10/digikam-0100-under-mac-os-x/comment-page-1/#comment-3680</link>
		<dc:creator>blubb</dc:creator>
		<pubDate>Tue, 16 Jun 2009 13:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.hyper-world.de/en/?p=327#comment-3680</guid>
		<description>My time for messing around with compilation problems is very limited at the moment. However I might try to compile the SVN version soon. I already looked over the discussion at bugs.kde.org and will join eventually if I discover anything useful.

- Jan</description>
		<content:encoded><![CDATA[<p>My time for messing around with compilation problems is very limited at the moment. However I might try to compile the SVN version soon. I already looked over the discussion at bugs.kde.org and will join eventually if I discover anything useful.</p>
<p>- Jan</p>
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